TP4 Dear,
are already set the dates for delivery of TP 2nd and part of videogame writing.
The next installment will take place on Wednesday 14/10, will also include the deepening of the creative process, along with the corrections made class to class, assembling a team blog by a trailer and a video.
The blog will include mainly chosen to develop the concept in the game, with all the progress that day. Mentioning: aesthetics, plot scenarios, settings and characters, navigation system, etc. The sketches may be included as part of the investigation artistic references (if any). Interaction Design: Gameplay, actions, objectives to be met. The trailer and the video for the instance of the pre-delivery may be in process.
for final delivery: a 20-second trailer and a video presentation of the entire game, which obviously contain the level developed.
Then on Wednesday 7 / 10 we set the pre-delivery, groups which do not have all these elements are not entitled to make the 2nd delivery.
comprise at least 20 screens in a presentation in digital format for display in class. Should post the links to their blogs until Tuesday prior to delivery at noon.
The writing part is Wednesday 21/10 to 9.30hs. Including all texts in the 2nd quarter.
The notes are as follows and are in the copier Coprint (current and yatay):
- The imaginary Numerical simulation and synthesis. Arlindo Machado.
- The Medium is the program. Xavier Berenguer.
- The art and software. Lev Manovich. - From object to the interface. Gui Bonsiepe.
- The language of new media, the image in the digital age. Lev Manovich.
- The harmonics of the interaction. David Rokeby.
- aesthetic aspects of telecommunications. Eduardo Kac.
Greetings.
Dear
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